Megan Weisenberger
Look Development Artist


A Bit About Me
I received my bachelor's degree from Coastal Carolina University and a Master's in Visual Effects from Academy of Art University. My focus for my master's was Look Development and Lighting. I worked for several years in the school's Studio on various projects. From creating looks for characters and hard surface models to helping with the final look of the film Pets. I was a lead for the studio for a year.
Studio X Projects
Look development Lead
Studio X animated short Film Pets
Look development Lead
Studio X animated short Film Flicker
Helped set up the design look for Pets' final look. I worked on 3 of the shots. Lead students through the process of creating the look with 2-4 students at a time. I communicated the proper pipeline across several software platforms. Such as Maya, Rebelle, and Nuke. I also worked on the designs for 2 of the main characters. I did textures for skin, clothing, and X-Gen for their hair. The characters were a boy and a dad.
Helped students by communicating the correct render settings used for the project and the proper placement of files within the project. This helped the cohesiveness of the project workflow. For this project we used an OSL shading network to create a painterly effect, which I helped students navigate when needed. I also worked on 1-2 lighting shots and textured some of the cliffs for close-up shots.
Look development
Studio X animated short Film Finny
I textured 2 different objects for this film. This film is adapted from a children's book whose illustrations were made with watercolors. For this film, we were copying that watercolor style to the assets. I did a background object, which was a Droptower ride, and the main character, Finny. Finny is a cartoony seal. Along with the watercolor textures that I did in Rebelle and Substance Painter, we also created toon lines for the characters.
Look development
Studio X animated short Film Scraps
Look development
Studio X short Film
Maelstrom II
Used Ahoge hair plug in to create wild hair for the boy character
Textured the L1 Gateway station for the film.